Titanfall 2 builds on its previous iteration while still staying true to the original game. This guide will give you the Titanfall 2 controls for both the Pilot and the Titans. Controller guides are for the Xbox One, PS4 and PC with Controller layout diagrams for the Xbox and the PlayStation versions. Its well worth learning the controls for the Pilots as well as the Titans as the Pilots have many abilities such as double jumping, Invisibility cloaking, wall running and zip lining. The Titans of course have their own abilities which vary by Titan type. These can be offensive or defensive abilities depending on what you need at that point in the battle. The major difference in Titanfall 2 compared to the original is the addition of a single player campaign which many were disappointed at being omitted in the first game.
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Pilot Controller Layout (Click to enlarge)
Titan Controller Layout (Click to enlarge)
Titanfall 2 Pilot Controls
Wall Running – In order to perform a wall run, simply jump towards a wall and begin to sprint forwards. You will run along the wall at a faster speed than if you were running along the ground. You are only able to stay on the wall for a short period of time however. It is possible to jump from wall to wall and this resets the time you can run on the wall for. So in built up areas you can cover great distances much quicker by wall running.
Titanfall 2 Titan Controls
Pilots Tactical Loadouts
When you are choosing your loadout for your Pilot you will need to choose a tactical option. This will change how you play slightly and will also change the appearance. There are 7 tactical options to choose from as follows.
Cloak – Cloaking turns your Pilot to a near invisible state. Jumping leaves a little trail behind you unless you are using the low profile perk. Firing a weapon will stop the cloak from working until you stop shooting. jumping on a titan (rodeo) will also prevent the cloak from working
Grappling hook – Used for getting to hard to reach places. Can also be used to pull enemies closer to you.
Pulse Blade – A lethal melee blade that also sends out a short sonar pulse that detects nearby enemies
Stim – The stim injection gives the pilot a short burst of speed and increased healing. Great for a short burst of combat or for escaping one.
Holo Pilot – Used for deception, the Holo Pilot will mimic the last moves of the Pilot when activated
Phase Shift – This allows you to teleport to different location for a short period of time. Maybe the danger is over by the time you get back?
A Wall – A shield wall to protect your pilot. Can only be destroyed at its protected base.
Titanfall 2 Beginners Guide
Having a quick look round YouTube will always yield some great and some not so great results in terms of videos help you learn a game. So we have had a quick look through for you and have found this Beginners Guide to Titanfall 2 for you. This guide is by Tony Mo. More Titanfall 2 videos are also available on his page.
Titanfall 2 Beginners Tips
Further to the video here are some things to remember when playing Titanfall 2 in order to improve your single and multiplayer performances. Some of these tips might seem a little obvious if your a regular player but you may be surprised how many people can miss the simplest pieces of help.
Keep Moving – This is most obvious tip of all so lets get this out of the way straight off the bat. Its the simplest tip but also one that is still unheeded by some players. Titanfall 2 is not Battlefield, you will do well to remember this. There is very little place for a player who like to sit and pick off other player at range. You may well get a few kills this way but you will soon be discovered. This is because Titanfall is a game where everyone is always moving. Trying to kill the grunts for points while always on the lookout for enemy Titans. Because everyone is motivated to move any hiding place will soon be discovered and you will be killed. A moving target is harder to kill.
Learn the Double jump and the wall run – Following on from the tip to keep moving is to learn how to use the Double jump and the wall run these two moves will keep you moving even when building get in the way. This once again lends itself to the “moving target is harder to kill” mantra.
Choose the right Titan for your play style – Once unlocked there are 6 different Titans to choose from each with their own unique abilities. Choosing one to suit your play or playing to suit the Titan is essential. Here are the available Titans and their respective strengths and weaknesses.
Ion – A well rounded Titan, balanced in attack and defensive. best for mid-range combat. Suitable for beginners but not to be neglected by more experienced players
Scorch – Focuses on area of effect (AOE) damage, best suited when firing into a selection of enemies in a group battle rather than one on one combat. Can use gas traps for explosive damage.
Northstar – A range first Titan than excels in bringing down enemies with great accuracy. Very weak in close quarter combat.
Ronin – Speedy and nimble the Ronin Titan is to be used to strike and run. Built for extreme maneuverability this Titan will slip in and out of battle. It won’t last long however if you decide to stay in the thick of it.
Tone – This Titan is packed with missiles. It can even shoot round corners to catch enemies hiding away. Lacks firepower face to face though.
Legion – Legion is a real powerhouse Titan, its effective at all ranges. Its mini gun however does take a little warming up meaning it can be brought to its knees with any quick attacks.
Steal Batteries – Be a team player! Stealing batteries from opposing Titans and placing them in your teams Titans will give them a power boost. Getting kills isnt the only way to win a team match
Use Cloaking – I’ve said keep moving in order to survive but occasionally staying still might be the best course of action. Don’t do this however if people can see you. Make the best use of your cloaking ability.
Don’t neglect the AI enemies – Grunts, reapers and specters roam the battle arena. While they do shoot at you they tend to cause very limited damage. Killing these does give you and your team a small amount of points. It may not be wise to go hunting them down, but don’t neglect the few points that are gained for killing them. Some matches are settled on just a few points.