Wrestling games are notorious for being difficult to control. Remembering what to do and when can be frustrating to say the least. Recent games have made this better with more use of the thumb sticks and less button mashing. It is still however a lot to remember. The difficulty comes with remembering what to press in what situation. In other games a single button does a single action, in wrestling games the situation dictates what button does what actions. So with all this in mind here are the WWE 2K17 controls for you to look at and hopefully remember. Then a short video tutorial to bring those controls to life.
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WWE 2k17 Controls (Click to enlarge)
WWE 2K17 Controls Tutorial Video
While in a submission hold (Or applying one) a graphic will show up with circle and a red and blue slider. The defenders slider is blue and the attackers is red. The attacker must manoeuvre their red slider over the blue slider, while the defender must move the blue slider to avoid the red one. When you have won, grab the glowing orb to either escape or put your opponent away.
There is a setting in WWE 2K17 to select an alternative submission style. If this is selected then when in a submission hold both attackers and defenders must rapidly press the button that corresponds to what is being shown on the screen. The button will change during the move so pay attention at all times to what you need to be pressing.
Pressing B (Xbox) to pin your opponent is fairly straight forward, but to escape a pin you will need to press the A (Xbox) or X (PS4) button when the meter is in the target zone. You will get 3 attempts as you are counted out. Having more health will give you a larger zone and making it easier to escape
If your near the ropes and have the rope break ability pressing B (Xbox) or circle (PS4) when prompted will perform a manual rope break
If you have the Dirty Pin ability and your opponent is lying parallel to the ropes hold B (Xbox) or circle (PS4) will perform the Dirty Pin manoeuvre.
Reversals play a big part in WWE 2K17, To perform a reversal when an opponent is trying to perform a move on you press the right Trigger or R2. However the timing window for this is very short. The screen will inform you when you can perform a reversal. Your superstar has a limited amount of reversal slots but they do replenish over time. If you run out of reversal slots you cannot perform a move reversal until it has replenished.
Major Reversals – When the reversal icon is orange it means that you can perform a major reversal. These work the same as a standard reversal but they require 2 reversal slots and they also leave your opponent temporarily weakened.
Ladders can now be used to perform more moves off, such as finishers. Select and move a ladder use LB or L1 to pick up a ladder and place it where you like and again to climb. To place the ladders against the ropes move the left stick towards the ropes, Hold RB (R1) and press LB (L1)
Damage your opponent using tables to fill their Table Break meter. Filling your opponent’s meter unlocks Table Grapples, which can put them through a table without the use of a Table Finisher. The Table Break icon indicates when a Table Grapple can be performed by pressing A (X). If the opponent is leaning against a table propped in the corner, a Running Strike can also put them through the table.
When you roll out of the ring to recover you remain outside the ring until the rollout meter fills up. Once this is full you will recover and receive a buff. You can press A (X) to recover early (when the meter is orange) and roll back into the ring but you get a debuff for this action