ATI Radeon X1300
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Review - Radeon X1300 / Pro / HM
Date - 29/11/05
Written by - ThePanther Summery -
ATI have gone for a different approach with its new series of
graphics cards. The X1000 series of cards have been released on an
almost simultaneous basis. The X1300, X1600 and X1800 are all
released within 6 weeks of each other to the retail market. Not to
mention the variations of each of these cards. ATI have release an
entirely new family of Cards. First we have the budget series in the
family the X1300 |
Contents
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The X1300
graphics series comes in three variants. They are all classed as budget
cards for the market and are all relatively cheap compared with the
others in the X1000 series. The three cards are the X1300 Pro, X1300 and
the X1300 Hyper Memory. The Pro version is the fastest, its worth
pointing this out as previously in other graphics cards the Pro has been
a lesser card than say an XT version. The X1300 standard is just that,
the standard edition. Then we have the X1300 Hyper Memory. This is
something we haven't seen in a while. Hyper memory sounds great, but the
deal with it is that it only comes with 32Mb of memory on the card. You
then have the option to use up to 128Mb of your system memory for the
X1300 Hyper Memory to use. This of course has a negative effect on your
system. Looking on the flip side of the coin though, it is a very cheap
graphics card and if your not looking for a top of the range card, this
could well be worth looking at for the price alone. Bear in mind it
still has the new architecture and actually has a faster core than the
standard X1300.
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X1300 Pro |
X1300 |
X1300 Hyper Memory |
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Memory |
256 GDDR3 |
128 / 256 GDDR3 |
32Mb GDDR3 + upto 128Mb system memory |
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Memory Clock speed |
800Mhz |
500Mhz |
1Ghz |
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Core Clock speed |
600Mhz |
450Mhz |
450Mhz |
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Memory
Bandwidth |
17.6Gb/s |
16Gb/s |
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105 million
transistors on 90nm fabrication process
Dual-link DVI
Four pixel shader processors
Two vertex shader processors
128-bit 4-channel DDR/DDR2/GDDR3 memory interface
32-bit/1-channel, 64-bit/2-channel, and 128-bit/4-channel configurations
Native PCI Express x16 bus interface
AGP 8x configurations also supported with external bridge chip\
Dynamic Voltage Control
To compare the
different graphics cards in the series wave have the basic specs for the
top cards in each range. Its not a sure fire way to pick a card but it
does show you what extra speed the extra money will buy you. You can
then decide for yourself which is the best buy.
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Type |
X1300 Pro |
X1600 XT |
X1800 XT |
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Memory |
256Mb GDDR3 |
128 / 256Mb |
256 / 512Mb |
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Memory Clock speed |
800Mhz |
1.38Ghz |
1.5Ghz |
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Core Clock speed |
600Mhz |
590Mhz |
625Mhz |
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Memory
Bandwidth |
17.6Gb/s |
22Gb/s |
48Gb/s |
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Pixel Pipelines |
4 |
12 |
16 |
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Approx release price |
$149 |
$199 / $249 |
$499 / $549 |

The Radeon X1300 is aimed at the budget end of the market, but that
doesn't mean that its not a respectable graphics card. A 256Mb card with
a 600Mhz clock and 800Mhz memory clock is a nice package for a bottom
end card (pro version). So apart from the speed which is lower than the
other cards in the series what other differences are there with the
X1300?
Well pipelines are always a big factor in gaming performance at higher
resolutions. More pipelines more pixels can be processed per second. The
X1300 only has 1/3 of the pipelines than that of the X1600 and 1/4 of
the X1800. The X1300 sits with 4 pixel pipelines. Not enough to play
games with high resolutions but good enough with the speed it has to
still keep casual gamers happy. Like everything these days though,
quantity and speed are not the be all and end all. In today's market
efficiency plays a big part in technologies real world performance. Even
though you will still see ATI and Nvidia bang on about peak fill rates
from time to time, it is losing its importance the overall performance
of a graphics card. Remember that the X1300 is based on the same
technologies as the X1600 and the X1800 so although it may not be as
fast its still a next generation card with all the features. The X1300
is also crossfire enabled, read more below
Crossfire is ATI solution to SLI technology. This allows you to combine
two graphics cards together and use them simultaneously to increase the
performance of your graphics subsystem by almost double. This is proving
a very popular way of upgrading, because you don't have to buy both
graphics cards together. Upgrade to one now and buy another later when
you need to upgrade again. Its the cheapest way as the graphics card
prices will have come down. Certain requirements need to be met with
crossfire but less so with the X1300 as it doesn't need a master card
the X1300 can use the PCI express bus to link together providing a
crossfire motherboard is used. Read our article on
Crossfire
PCI Express
Like the vast majority of graphics cards released now. the Radeon X1300
uses the PCI Express bus and not AGP (AGP available with an extra
hardware bridge chip), check your motherboard before purchasing one of
these cards. Chances are you will have a PCI express slot if your
motherboard is under 2 years old. Refer to your motherboard manual for
details.
For
more information on PCI Express read our article here
Full Chipset Details
- Features
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105 million transistors on 90nm fabrication process
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Four pixel shader processors
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Two vertex shader processors
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128-bit 4-channel DDR/DDR2/GDDR3 memory interface
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Native PCI Express x16 bus interface
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Dynamic Voltage Control
- High Performance
Memory Controller
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Fully associative texture, color, and Z/stencil
cache designs
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Hierarchical Z-buffer with Early Z test
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Lossless Z Compression (up to 48:1)
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Fast Z-Buffer Clear
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Z/stencil xache optimized for real-time shadow
rendering
- Ultra-Threaded
Shader Engine
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Support for Microsoft® DirectX® 9.0 Shader Model 3.0
programmable vertex and pixel shaders in hardware
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Full speed 128-bit floating point processing for all
shader operations
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Up to 128 simultaneous pixel threads
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Dedicated branch execution units for high
performance dynamic branching and flow control
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Dedicated texture address units for improved
efficiency
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3Dc+ texture compression
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Multiple Render Target (MRT) support
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Render to vertex buffer support
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Complete feature set also supported in OpenGL® 2.0
- Advanced Image
Quality Features
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64-bit floating point HDR rendering supported
throughout the pipeline
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32-bit integer HDR (10:10:10:2) format supported
throughout the pipeline
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2x/4x/6x Anti-Aliasing modes
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Multi-sample algorithm with gamma correction,
programmable sparse sample patterns, and centroid sampling
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New Adaptive Anti-Aliasing feature with
Performance and Quality modes
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Temporal Anti-Aliasing mode
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Lossless Color Compression (up to 6:1) at all
resolutions, including widescreen HDTV resolutions
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2x/4x/8x/16x Anisotropic Filtering modes
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High resolution texture support (up to 4k x 4k)
- Avivo™ Video and
Display Platform
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High performance programmable video processor
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Accelerated MPEG-2, MPEG-4, DivX, WMV9, VC-1, and
H.264 decoding and transcoding
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DXVA support
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De-blocking and noise reduction filtering
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Motion compensation, IDCT, DCT and colour space
conversion
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Vector adaptive per-pixel de-interlacing
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3:2 pull down (frame rate conversion)
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Seamless integration of pixel shaders with video in
real time
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HDR tone mapping acceleration
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Flexible display support
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Dual integrated DVI transmitters (one dual-link +
one single-link)
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Dual integrated 10 bit per channel 400 MHz DACs
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16 bit per channel floating point HDR and 10 bit
per channel DVI output
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Programmable piecewise linear gamma correction,
colour correction, and colour space conversion (10 bits per colour)
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Complete, independent colour controls and video
overlays for each display
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High quality pre- and post-scaling engines, with
under scan support for all outputs
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Content-adaptive de-flicker filtering for
interlaced displays
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Xilleon™ TV encoder for high quality analogue output
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YPrPb component output for direct drive of HDTV
displays*
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Spatial/temporal dithering enables 10-bit colour
quality on 8-bit and 6-bit displays
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Fast, glitch-free mode switching
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VGA mode support on all outputs
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Drive two displays simultaneously with independent
resolutions and refresh rates
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Compatible with ATI TV/Video encoder products,
including Theatre 550
- CrossFire™
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Multi-GPU technology
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Four modes of operation:
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Alternate Frame Rendering (maximum performance)
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Supertiling (optimal load-balancing)
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Scissor (compatibility)
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Super AA 8x/10x/12x/14x (maximum image quality)
- HyperMemory™ 2
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Useful Links
For the Radeon X1300
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