Nvidia Geforce fx 5900 (NV35)

Geforce FX 5900

256 DDR RAM @ 2*425Mhz

8x AGP

Dual 400Mhz

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Introducing a new line of the Geforce FX range. The Geforce FX 5900 Ultra is a response to certain criticisms of the FX 5800 Ultra. If you keep up with the graphics card business you will know about certain decisions that Nvidia had to make when releasing the FX 5800 Ultra. These decisions made the 5800 Ultra not quite as good as it should of been. One of those decisions was to only use the 128-bit memory interface. The drivers were also in an early stage and so the benchmarks did not give the card credit.

The FX 5900 Ultra has put some of these problems aside. The memory interface is now a more modern 256-bit ala Radeon 9800/pro. Lets compare the FX5800 ultra with the FX 5900 Ultra in terms of its basic specs.

Geforce FX Card comparison

Type

Geforce fx 5800 Ultra

Geforce fx 5900 Ultra

Max Memory

128Mb 256Mb

Memory Clock speed

1Ghz (500Mhz*2) 850Mhz (2*425Mhz)

Clock speed

500Mhz 450Mhz

Memory Bandwidth

16Gb/s* 27.2Gb/s

Immediately the fact that the FX card is clocked slower in both the core and the memory jumps out at you. It seems strange that there next card should be slower than the previous one. However its clock and memory speed are able to be clocked slower due to the problems being solved. A 256-bit memory interface for example has allowed the memory bandwidth to reach 27.2Gb/s. Also with lower clock speeds on the core the yield is a lot higher which should ultimately drive down the prices after its honeymoon period. Lower speed memory is also cheaper and would have the same effect on price. 

If you want to know more about the compression calculations and the memory bandwidth of the Geforce FX take a look at this article at The Hank Files.

The FX5900 still uses the 0.13 micron technology and is fully DX9 compliant like the FX5800. To learn more about the features of the FX series in general please consult the original Geforce FX review

FX5900 Chipset Details (Based on the MSI FX5900)

NVIDIA CINEFX 2.0 Engine
Advanced pixel shaders deliver 2x the floating-point shader pixel performance of previous generations
Support for Microsoft® DirectX® 9.0 (DX9) pixel shader 2.0+
Support for DX9 vertex shader 2.0+
Long pixel programs up to 1,024 instructions
Long vertex programs up to 256 static instructions with up to 65,536 instructions executed
Dynamic, conditional execution and flow control
Architected for Cg and Microsoft HLSL for maximum compatibility for next generation content
128-bit, studio-quality, floating-point precision computation through the entire rendering pipeline
Native hardware support for 32 bpp, 64bpp and 128 bpp rendering modes
Up to 12 pixel shader operations/clock
Up to 16 textures per rendering pass
Support for sRGB texture format for gamma textures
DirectX and S3TC texture compression
Optimized for 32-, 24-, 16-, 15- and 8-bpp modes
True-color, 64x64 hardware cursor alpha
Multibuffering (double, triple or quad) for smooth animation and video playback

 Intellisample HCT Performance Technology

Increased visual quality at higher resolutions through advances in
compression, anisotropic filtering, and antialiasing technology
Blistering-fast antialiasing and compression performance
Support for advanced lossless compression algorithms for both colour, texture, and z data at even higher resolutions and frame rates
Fast z-clear

 
UltraShadow Technology
Accelerates shadow volumes for next generation games
Accurately maintains shadows while discarding non-useful information
 
 Advanced Display Pipeline with Full nView Capabilities
Integrated NTSC/PAL TV encoder supporting resolutions up to
1024x768 without the need for panning with built in Macrovision copy protection
DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
Dual, integrated 400MHz RAMDACs for display resolutions up to and
including 2048x1536@85Hz
Dual DVO ports for interfacing to external TMDS transmitters
Internal TV support
Dual internal TMDS encoders (one single and one Dual link) able to
drive next generation flat panel displays with resolutions greater than 1600x1200
VIP 1.1 interface support for Video-In function
Microsoft Video Mixing Renderer (VMR) support for multiple video windows with full video quality and features in each window

 Digital Vibrance control (DVC) 3.0
DVC colour controls
DVC image sharpening controls

 Advanced Technology
• AGP 8X including Fast Writes and sideband addressing
• 0.13-micron process technology for higher levels of integration and higher operating clock speeds
• Advanced thermal management and thermal monitoring
• 40 mmx40 mm, BGA 1309 flip-chip package
 

 
Operation Systems and API support
Windows® XP / 2000 / Me / 98SE
Complete DirectX support, including DirectX 9.0 and lower
Full OpenGL 1.4 and lower

 Compatibility
NVIDIA Unified Driver Architecture (UDA)
Fully compliant professional OpenGL 1.4 API with NVIDIA extensions, on all Windows operating systems
WHQL-certified for Windows® XP, Windows® Me, Windows® 200

The FX5900 is an addition to the series and as such you wouldn't expect anything more than extra memory or extra speed. Bu t the FX5900 and the FX5900 Ultra are reformed cards. They are clocked lower but perform a lot better. The price is a little hard to justify at time of release but hopefully this will change over the coming months. Nvidia seem to have taken the crown once again until the next card from ATI of course.

This card was needed as the previous flagship card the FX5800 Ultra didn't really live up to the expectations. This is not to say that the card isn't any good. What we are saying is that at the very top of the graphics card market it didn't quite cut it against the Radeon 9800 Pro. Now the FX5900 Ultra has hit the mark.
 

Useful Links

 

Drivers for the Geforce FX

Nvidia

Creative

Got a problem or need more info maybe the PantherProducts forum can help you. 

Ask your question here

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Looking for the Geforce 4 ? Then you should be looking at the Geforce 4 Ti range. The Ti range offers more speed, more features and more quality. Not to mention the whopping great 128Mb of DDR RAM on everyone of the Geforce 4 Ti range. Featuring twin vertex shaders Lightspeed memory architecture II Accuview Anti-aliasing, NView and more. Click here for more information

 

The Radeon 9700 Pro from ATI is the only real challenger to the Geforce FX  at current times  featuring its own batch of technologies such as the Hyper-Z and smoothvision II. 8 rendering pipelines as well as a fast core clock and DDR memory. The Radeon 9700 pro is fully DirectX 9.0 compliant and is dropping in price every month. Well worth a look into. Read More...

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