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Red Dead Revolver takes you back to the 1800's and the wild west. You can think of this game as like being put inside your very own spaghetti western. Red Dead Revolver centres around the whole idea of being an bounty hunter in the wild west. The weapons you use are realistic to the time period, starting with a simple six shooter and moving on to more powerful rifles, non of which have a scope as they weren't part of it in them days.

Red is the main character in the game, his story is very simple. When he was a child, some bad guys killed his parents. Now a Bounty Hunter he wants revenge. As always though you have to do a lot more than just go after the outlaws you are looking for. Read Dead Revolver is played in the third person perspective with a manual camera. This can mean getting the exact view you want unlike some other third person games. However on the down side it gives you something else to worry about while playing.

To help you defeat the token bad guys you will be able to collect pistols and a collection of riffles as well as throwing knives and explosives, all authentic to the time. There is one feature however that does not relate to the wild west era. This is a Max Pain Style feature called Dead Eye. When you use Dead Eye you can target six area's to shoot at while time virtually stops. When you come out of Dead Eye you will automatically unload your pistol at the six area's that you have targeted. Something that your enemies of the 19th century would not be too thrilled about, but it does give a slightly modern edge to the game, just a little something for non-purists. If you are a true western purist and don't like that feature, then you could always just not use it :).

    

(Click to Enlarge Screen shots)

Features

  • Levels capture the authentic look, feel and vibe of the old western towns - scorching sun, dust blowing around, faded wooden buildings, etc.
  • Red can duck, jump, take cover, diver & roll, and use the environment to his advantage
  • Choose from an arsenal of authentic weapons from the 1800’s including:
    • Short arm weapons like (six shooters, pistols)
    • Long arm weapons like (Owl rifle, Bayonet rifle)
    • Throwable weapons (dynamite and Molotov’s)
    • Environmental weapons (Gatling gun)
  • There are no scopes on any of the guns – this is the 1800’s – but when using a rifle, the camera will “pan in” to help accuracy…the better the rifle, the more it will zoom…
  • The reticle will turn from orange to red when on a vulnerable part of an enemy
  • Play as multiple characters throughout the game. Each character has their own special ability. For example, Red has Dead Eye aiming and General Diego can shoot flares.
  • “Dead Eye” is a technique that lets Red go into slow motion and target specific parts of an enemy’s body. Once he shoots, he will unleash a barrage of bullets to all of these areas, inflicting much more damage on the enemy.
  • Shooting the bandits and other lowlifes earns money, depending on accuracy and what weapon is used affects how much they drop
  • Shooting multiple enemies builds up reward “multipliers,” resulting in more money for the people shot. To keep the multiplier going kills need to happen every 5 seconds.
  • Red uses money to repair weapons, regain health, upgrade weapons, and unlock various in items in multiplayer
  • Red Dead Revolver will utilize a variety of gameplay elements, such as riding down outlaws on horseback, fighting aboard trains, and commanding stagecoaches
  • Riding animals gives Red an advantage in terms of speed and power as he can run over enemies…and, in true western fashion, catch up to moving trains
  • Full motion capture cut scenes are placed throughout levels and are all done in-game. They are used to help set-up the story and background of the characters.
  • “Dueling” is a major part of Red Dead Revolver – very often players will need to handle enemies and bosses in this style of play. Duelling always begins in slow motion – the goal is to draw faster than the opponent and target accurately and quickly.

 

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